Bright Future |
Technology
has advanced at astonishing rates, making daily living easier, making
communication cheaper and simpler. With the growing popularly and accessibility
of Smartphone’s, tablets and computers, it’s like the Internet is everywhere.
As technology developers so are the technology skills of the consumers. Each
day more new content online is being created. With the rapped development of
technology and boundless creativity, the possibilities of the future are endless.
New
forms of education have flourish through this period of Internet creativity and
technology accessibility. Sites like Khan Academy have emerged, which have
ample amounts of videos varying in different topics like Mathematics, Physics,
Chemistry, Personal Finance, etc. Salman
Khan in a TedX presentation, emphasis the power and influence Khan Academy
can have in a teaching system. My two favorite examples are, 1) Teachers being
able to track students development and being able to see in which areas
specific students are excelling and struggling at and 2) students can learn at
their own pace, with out the pressure of keeping up with others students or
being held back. This is not to say that classrooms teachers will become
obsolete. I believe that it’s important that different fields adapt as
technology develops and becomes more intertwine with our daily lives. Perhaps
the role of teacher standing in front of a classroom and “teaching to a group”
of students is not the answer. Maybe through technology and convergence programs
like Institute of Play,
where they believe “The real work of a 21st
century education is to spark the passion for lifelong learning that our kids
will need to navigate their way to a promising tomorrow”.
With
the accessibly of the technology and the interment people are creating content
at an astonishing rate. The ability of creating and share content endlessly and
in a cheap manor has given rise user generated content and Mass Amateurization.
Technology and the Internet have granted the everyday day person the ability to
voice their opinion and share there lives online. This phenomenon is the reason
why Content Generating and Sharing Sites like Facebook, Instragram, twitters,
etc are so popular. They let people interact with one another in a simple and
cheap way. Clay Shirky would argue, “Most-user generated content isn’t
‘content’ at all, in the sense that of being created for general consumption,
any more than a phone call between you and a relative is “family” generated
content” (85), and I agree. But I think this “family” generated content serves
greater importance to the person sharing it than the 3rd person
viewer. This amateur generated content may lack interest or professionalism but
it doesn’t stun creativity. Much like rather side with In Henry Jenkins. Jenkins “Why Heather Can Write” illustrates how fans
and fan fiction can great a place where people can meet and create content
based on a favorite show, movie, book, story, etc. This illustrates the true
power and benefit of mass Amateurization, the power of creating continent,
which is what makes social interaction on the Internet so appealing.
Self Learner |
Some
people are spectacle of the future and others are excited. The Internet and
technology are tools that have made our lives easier. But they are just that,
tools, they are not to blame for any negative or positive effect they may
posses in technology. Because they are only tools, the responsibility of how
they are used the content created is solely to the people who use it. With the
massive amount of content created by people, Shirky argues, “has created a
filtering problem vastly larger than we had with traditional media” (99). Although
this is true, Mass Amateurization effect creates more of a demand from
Professionals and us as content creators and consumers. People have to become
their own guardians, dictating right from wrong and choose where they receive
their news and information. I’m all for people being their own gate keepers and
questioning the integrity of the content they consume.
Reading
is still Very important. A deep appreciation of reading and Learning through
reading has to continue to be instilled into future generations. Much of the adversity and our inability
to properly resolve problems come from people’s apathy and lack of reading.
When it comes to news and learning, too much is dependant on what we get from
the television. Peter Finch, A character in the film Network (1976), goes on
a rampage speech attacking viewers for their simple-minded naiveness. Reading and learning allows the mind to
develop and handle more complex and challenging thoughts and ideas. A person
who reads is a self-learner. This same person has to be thought to questions
the content of which he reads his information’s from, being his own gatekeeper.
The accessibility of technology and the Internet have made our lives much
easier, but have also demanded more from us. It demands us to keep up with
technology and to continue to grow as it does. Technology and knowledge will
not stop growing or expanded and nether should people.
My
goal is to inspire and challenge people. To create content that will require my
audience to think, use prior acquired knowledge, get emotionally involved, and
appeal to their better nature, in order to inspire them to achieve what ever
their minds in vision. Convergence Culture, Storytelling and Technology are
essential to Human life, they help people communicate and make sense of the
world around them. But they are all tools, tools that if miss used can hold
back the growth our civilization. As the 1st generation of Internet users,
I don’t think the mass majority of people don’t realize the potential the interment
has. The future looks bright, but it is what we make of it.
Citation
Shirky, Clay. Here Comes Everybody: The Power of
Organizing without Organizations. New York: Penguin, 2008. Print.
Pavlik, John V., and Shawn McIntosh. Converging Media:
A New Introduction to Mass Communication. 4nd ed. New York: Oxford UP,
2014. Print.
Jenkins, Henry. Convergence Culture: Where Old and New
Media Collide. New York: New York UP, 2006. Print.
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